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            ARTICLES | NEWS | INFORMATIONS |  
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            Computer Graphics |  |  |  |  
            | Computer graphics is a sub-field of computer science and is concerned with 
            digitally synthesizing and manipulating visual content. Although the 
            term often refers to three-dimensional computer graphics, it also 
            encompasses two-dimensional graphics and image processing. Computer 
            graphics is often differentiated from the field of visualization, 
            although the two have many similarities. 
            A broad 
            classification of major subfields in computer graphics might be: 
              
              
              Geometry:
              
              
              studies ways to represent and process surfaces
              
              Animation: 
              studies with ways to represent and manipulate motion
              
              Rendering: 
              studies algorithms to reproduce light transport
              
              Imaging: 
              studies image acquisition or image editing 
            
            source:
            
            Wikipedia.com |  
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            Artistic rendering |  |  |  |  
            | Rendering 
            in visual art and technical drawing means the process of 
            creating, shading and texturing of an image, especially a photorealistic 
            one. It can also be used to describe the quality of execution of 
            that process. This is synonymous with
            illustrating. 
            
            The emphasis of the term is on the correct 
            reproduction 
            of light-and-shadow and the surface properties of the depicted 
            objects, not on the emotional impact,
            composition, or other more generic 
            qualities. Unsurprisingly, most often it is used in relation to the 
            more exacting, meticulous techniques like pencil or airbrush. 
            In an artistic 
            rendering visual information is 
            interpreted by the artist and displayed accordingly using the chosen 
            medium. The non-photorealistic rendering area of computer graphics develops tools and 
            techniques to enable interpretive rendering in digital media. 
            
            source:
            
            Wikipedia.com |  
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            | 3D computer 
            graphics |  |  |  |  
            | 
              This 
              article is about process of creating 3D computer graphics. 3D 
            computer graphics 
            (in contrast to 
            2D 
            computer graphics) 
            are graphics that use a three-dimensional representation of 
            geometric data that is stored in the computer for the purposes of 
            performing calculations and rendering 2D images. Such images may be 
            for later display or for real-time viewing.  Despite 
            these differences, 3D computer graphics rely on many of the same 
            algorithms as 2D computer vector graphics in the wire frame model 
            and 2D computer raster graphics in the final rendered display. In 
            computer graphics software, the distinction between 2D and 3D is 
            occasionally blurred; 2D applications may use 3D techniques to 
            achieve effects such as lighting, and primarily 3D may use 2D 
            rendering techniques.  3D 
            computer graphics 
            are often referred to as 
            3D 
            models. 
            Apart from the rendered graphic, the model is contained within the 
            graphical data file. However, there are differences. A 3D model is 
            the mathematical representation of any three-dimensional object (either 
            inanimate or living). A model is not technically a graphic until it 
            is visually displayed. Due to 3D printing, 3D models are not 
            confined to virtual space. A model can be displayed visually as a 
            two-dimensional image through a process called 3D rendering, 
            or used in non-graphical computer simulations and calculations. 
            
            source:
            
            Wikipedia.com |  
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            | History of 3D 
            Graphics |  |  |  |  
            | One of 
            the 
            first 
            displays of computer animation 
            was Futureworld (1976), which included an animation of a 
            human face and hand — produced by 
            Ed 
            Catmull and Fred Parke 
            at the University of Utah. 
            There 
            are several international conferences and journals where the most 
            significant results in computer graphics are published. Among them 
            are the 
            SIGGRAPH 
            and Eurographics conferences and the Association for Computing 
            Machinery (ACM) Transactions on Graphics journal. The joint 
            Eurographics and 
            ACM 
            SIGGRAPH 
            symposium series features the major venues for the more specialized 
            sub-fields: Symposium on Geometry Processing,Symposium on Rendering, 
            and Symposium on Computer Animation. As in the rest of computer 
            science, conference publications in computer graphics are generally 
            more significant than journal publications (and subsequently have 
            lower acceptance rates). 
            
            source:
            
            Wikipedia.com |  
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            | 3D computer 
            graphics software |  |  |  |  
            | 3D 
            computer graphics software refers to programs used to create
            
            3D computer-generated imagery. 
            There are typically many stages in the "pipeline" that studios use 
            to create 3D objects for film and games, and this article only 
            covers some of the software used. Note that most of the 3D packages 
            have a very plugin-oriented architecture, and high-end plugins 
            costing tens or hundreds of thousands of dollars are often used by 
            studios. Larger studios usually create enormous amounts of 
            proprietary software to run alongside these programs. 
            If you 
            are just getting started out in 3D, 
            one of the major packages is usually sufficient to begin learning. 
            Remember that 3D animation can be very difficult, time-consuming, 
            and unintuitive; a teacher or a book will likely be necessary. Most 
            of the high-end packages have free versions designed for personal 
            learning. 
              
              3ds Max 
              (Autodesk), originally called 
              3D Studio MAX. 3ds Max is used 
              in many industries that utilize 3D graphics. It is used in the 
              video game industry for developing models and creating cinema cut-scenes. 
              It is used in architectural visualizations because it is highly 
              compatible with AutoCAD--also developed by Autodesk. Additionally 
              3ds Max is used in film production, one contemporary film being 
              Kaena: The Prophecy[1]. 
              With its price of around $3500 USD, 
              it is one of the more expensive products in the market for this 
              type of work. 3ds Max is available for Windows. 3DS Max is 
              currently at version "2008" 
              (v10). 
              
              AC3D (Inivis) 
              is another 3D modeling application that began in the 90's on the
              Amiga platform. 
              While it is used in a number of industries, MathWorks actively 
              recommends it in many of their aerospace related articles[2] 
              due to price and compatibility. Additionally it is the first 
              commercial 3D modeler to integrate full support for exporting 
              models to the metaverse platform Second Life. AC3D is priced in 
              the range of $79 USD 
              and is available for Mac OS X, Windows and Linux. While AC3D does 
              not feature its own renderer, it can generate output files for 
              both RenderMan and POV-Ray among others. 
              
              Blender 
              (Blender 
              Foundation) is a free, open-source, 3D studio for animation, 
              modeling, rendering, and texturing offering a feature set 
              comparable to high end and mid range 3D animation suites such as
              
              
              Maya, 3ds Max, or Cinema 4D. 
              It includes features such as multi-resolution sculpting; 
              retopology painting. Additionally it supports 3D view texture 
              painting; stack based modifier system; flexible particle system 
              with particle based hair; cloth/soft body dynamics, rigid body 
              dynamics and fluid simulation; node based texturing and node based 
              compositing; an integrated non linear video editor; and integrated 
              game engine. Blender is developed under the GPL and is available 
              on all major platforms including 
              
              Windows, OS X, Linux, BSD, Sun, and Irix. 
              It is currently the only 3D animation suite that is supported both 
              on super computers as well as handheld computers such as the 
              Pocket PC (Pocket Blender). 
              
              Cinema 4D 
              (MAXON) is a slightly lighter package than the others in its basic 
              configuration. The software is claimed to be artist-friendly, and 
              is designed with the less-technical user in mind. It has a lower 
              initial entry cost due to a modular a-la-carte design for 
              purchasing additional functions as users need them. For example, a 
              module called BodyPaint allows artists to draw textures directly 
              onto the surface of models. Originally developed for the Commodore 
              Amiga it is also available for Mac OS X, Windows and Linux. 
              
              Cinema 4D is currently at version 10.5 
              
              Electric Image Animation System 
              (EI Technology Group) is a 3D animation and rendering package 
              available on both Mac OS X and Windows. Mostly known for its 
              rendering quality and rendering speed it does not include a built-in 
              modeler. EIAS features 
              the ability to handle very large polygon counts. Recently, the 
              blockbuster film "Pirates of the 
              Caribbean: The Curse of the Black 
              Pearl"[3] 
              and the Television hit "Lost"[4] 
              utilized the software. 
              
              form-Z 
              (autodessys, 
              Inc.) is a general purpose solid/surface 3D modeler. Its primary 
              usage is modeling, and it also features rendering and animation 
              support. form-Z claims users involved in architecture, interior 
              design, illustration, product design, and set design. Its default 
              renderer uses the LightWorks rendering engine for raytracing and 
              radiosity. form-Z also supports Plugins and Scripts and has 
              rendering support via 
              
              Next Limit's Maxwell Renderer. 
              It has Import/Export capabilities and was first released in 1991. 
              It is currently available for both Mac OS X and Windows. The price 
              for this software ranges from 
              
              $1495-$2390USD 
              based on output quality. 
              
              Houdini 
              (Side Effects Software) is used for visual effects, and character 
              animation as well as used in Disney's The Wild[5]. 
              Houdini uses a nonstandard interface that it refers to as a "NODE 
              system". Commercial licenses of Houdini include unlimited copies 
              of Side Effects Software's hybrid micropolygon-raytracer renderer, 
              Mantra, but Houdini also has built-in support for commercial 
              renderers like Pixar's RenderMan and mental ray. There are two 
              versions of Houdini, Houdini Escape ($1,995 USD) and Houdini 
              Master ($7,995 USD). 
              For non-commercial users, Side Effects Software offers the free 
              Houdini Apprentice personal learning edition, which places a small 
              watermark on images, and Houdini Apprentice HD, a 
              $99 USD 
              package that does not watermark renders. Houdini is currently at 
              version 9. 
              
              LightWave 3D 
              (NewTek) originally developed on for the Amiga, LightWave 3D was 
              originally bundled as part of the Video Toaster package and 
              entered the market as a low cost way for TV production companies 
              to create quality CG for their programming. It first gained public 
              notoriety with its use in the TV series "Babylon 5"[6]. 
              Contemporary use in TV and movie production can be seen with the 
              2004 recreated Battlestar Galactica series[7], 
              CSI: Crime Scene Investigation[8] 
              and the film 300 (film)[9]. 
              It is priced at $795 USD 
              and is available for both Wkindows and Mac OS X. Lightwave's 
              current version is Version 9.3.1 
              
              Massive 
              is a 3D animation system for generating crowd-related visual 
              effects, targeted for use in film and television. Originally 
              developed for controlling the large-scale CGI battles in the Lord 
              of the Rings[10], 
              Massive Software has become an industry standard for digital crowd 
              control in high end animation. Recently, the software has been 
              utilized for blockbuster feature films including 
              Happy Feet,
              King Kong, 
              and I, Robot. 
              It is available for various Unix and Linux platforms as well as 
              Windows. 
              
              Maya 
              (Autodesk) is currently used in the film and television industry. 
              Maya has a high learning curve but has developed over the years 
              into an application platform in and of itself through 
              extendability via its MEL programming language. A common 
              alternative to using the default built in rendering system named 
              mental ray is Pixar's Renderman. In 2005, Autodesk (makers of 
              AutoCAD), acquired Alias--the original creator of Maya[11]. 
              Maya comes in two versions: Maya Complete ($1999 
              USD) and Maya Unlimited 
              ($6999 USD). 
              There is also Maya Personal Learning Edition, which is for non-commercial 
              use and puts watermarks on any rendered images. The current 
              version of Maya is "2008" 
              (v9) 
              
              Modo 
              (Luxology) is a subdivision modeling, texturing and rendering tool. 
              Recently, version 301 added animation capabilities for camera 
              motion and morphs / blendshapes. It is priced in the area of
              
              
              895$ USD 
              and is available for both Windows and Mac OS X. Modo's current 
              version is 301. 
              
              Silo (Nevercenter) is a subdivision-surface modeler 
              available for Mac OS X and Windows, with a Linux version in 
              development. Silo does not include a renderer and is priced in the 
              area of 
              $109 USD. 
              Silo is the bundled in modeler for the Electric Image Animation 
              System suite. 
              
              SketchUp Pro 
              (Google) is a 3D modeling package that features a sketch-based 
              modeling approach and is priced at 
              
              $495 USD. 
              
              Softimage|XSI 
              (Avid) is feature-similar Maya and is sold 
              as a completive alternative. Prior to its acquisition by Avid, 
              Softimage originally promoted the program (under the name 
              Softimage 3D) for use in the video game industry and secured its 
              promotion as part of the Nintendo N64 SDK[12]. 
              The newer Softimage XSI has additional features and integrates 
              with mental ray rendering. XSI's current version is version 
              6.5. 
              
              solidThinking 
              (solidThinking 
              Ltd) is a 3D solid/surface modeling and rendering software which 
              features a Construction Tree method of development. This is 
              explained as the history of the model construction process allowes 
              real-time updates when modifications are made to points, curves, 
              parameters or entire objects. solidThinking is available in four 
              versions: 
              
              MODELER, MODELER XL, DESIGN, and VANTAGE. 
              
              trueSpace 
              (Caligari 
              Corporation) is another 3D program available for Windows, although 
              the company Caligari first found its start on the Amiga platform. 
              trueSpace features modeling, animation, 3D-painting, and rendering 
              capabilities. It is priced in the range of 
              
              $199 USD 
              for Version 5.2 through 
              
              $595 USD 
              for Version 7. The current version is 7.5 
              
              Vue 6 
              (E-on Software) Vue 6 is a tool for creating, animating and 
              rendering natural 3D environments. It was most recently used to 
              create the background jungle environments in the 2nd and 3rd 
              Pirates of the Caribbean films[13]. 
              The current version is v6.5 
              
              ZBrush 
              (Pixologic) is a digital sculpting tool that combines 
              
              3D/2.5D 
              modeling, texturing and painting tool available for Mac OS X and 
              Windows. It is priced at 
              
              $489 USD.The 
              current version of Zbrush is V3. 
            
            source:
            
            Wikipedia.com |  
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